Deployments

Everything on packetsynth.com, in every environment. Status checked 2026-10-15 05:24 UTC, at the last publish. Dev and qa are noindex; qa holds what is ready for testing.

AppEnvURLHTTPDeployedWhat to test
Homepageprodpacketsynth.com/2002026-10-15 05:16 UTCLists every game; the PROD / QA / DEV switch sends every play button to that environment.
Homepageqaqa.packetsynth.com/—not deployed here
Homepagedevdev.packetsynth.com/2002026-10-15 05:21 UTCLists every game; the PROD / QA / DEV switch sends every play button to that environment.
Hockey Bucksprodpacketsynth.com/hockey-bucks/2002026-10-14 13:29 UTC · build DfuzPhfTScore, get checked, buy the rugby jersey. Watch the establishing shot after a goal: that is Pittsburgh. Try a phone upright (the camera goes behind your net) and sideways. ?demo lets the bot play, ?venue=10 goes to the pierogi.
Hockey Bucksqaqa.packetsynth.com/hockey-bucks/2002026-10-14 05:35 UTC · build 7ys8elqeScore, get checked, buy the rugby jersey. Watch the establishing shot after a goal: that is Pittsburgh. Try a phone upright (the camera goes behind your net) and sideways. ?demo lets the bot play, ?venue=10 goes to the pierogi.
Hockey Bucksdevdev.packetsynth.com/hockey-bucks/2002026-10-15 05:19 UTC · build BYcutSme · differs from prodScore, get checked, buy the rugby jersey. Watch the establishing shot after a goal: that is Pittsburgh. Try a phone upright (the camera goes behind your net) and sideways. ?demo lets the bot play, ?venue=10 goes to the pierogi.
Higgum Core: Fires of Kaiserprodpacketsynth.com/higgum-mechs/2002026-10-14 13:55 UTC · build By8S2ys3Drain the pool, pick a pilot and a mode (Lil' Higgum is built for a seven-year-old). Stripes: dash sideways. Ring: hop. Disc: leave. Fill the boss's yellow gauge, then get close. Try Ben Picks in the garage, a phone in portrait and landscape, and Settings (remapping, palettes, captions). ?fight=6 jumps ahead, ?demo lets the bot play.
Higgum Core: Fires of Kaiserqaqa.packetsynth.com/higgum-mechs/2002026-10-14 05:57 UTC · build BhaXcpYPDrain the pool, pick a pilot and a mode (Lil' Higgum is built for a seven-year-old). Stripes: dash sideways. Ring: hop. Disc: leave. Fill the boss's yellow gauge, then get close. Try Ben Picks in the garage, a phone in portrait and landscape, and Settings (remapping, palettes, captions). ?fight=6 jumps ahead, ?demo lets the bot play.
Higgum Core: Fires of Kaiserdevdev.packetsynth.com/higgum-mechs/2002026-10-14 18:15 UTC · build BuC9BU-D · differs from prodDrain the pool, pick a pilot and a mode (Lil' Higgum is built for a seven-year-old). Stripes: dash sideways. Ring: hop. Disc: leave. Fill the boss's yellow gauge, then get close. Try Ben Picks in the garage, a phone in portrait and landscape, and Settings (remapping, palettes, captions). ?fight=6 jumps ahead, ?demo lets the bot play.
Hacker Card Heroprodpacketsynth.com/idlc-dungeon/2002026-10-15 00:30 UTC · build DoWVP_B6Walk Home Row, touch a coworker to start a card battle, win it, read a sticky note.
Hacker Card Heroqaqa.packetsynth.com/idlc-dungeon/2002026-10-15 00:27 UTC · build DoWVP_B6Walk Home Row, touch a coworker to start a card battle, win it, read a sticky note.
Hacker Card Herodevdev.packetsynth.com/idlc-dungeon/2002026-10-15 05:23 UTC · build BXx3yN94 · differs from prodWalk Home Row, touch a coworker to start a card battle, win it, read a sticky note.
Circle Backprodpacketsynth.com/circleback/2002026-10-15 00:30 UTC · build BWFUUp6IStart a run, play a hand, check the music toggle.
Circle Backqaqa.packetsynth.com/circleback/2002026-10-15 00:27 UTC · build D-iFo41gStart a run, play a hand, check the music toggle.
Circle Backdevdev.packetsynth.com/circleback/2002026-10-15 00:24 UTC · build BWFUUp6IStart a run, play a hand, check the music toggle.
The Higgum Bros: A Wild, Wet Journeyprodpacketsynth.com/higgum-bros/2002026-10-14 13:34 UTC · build BNFQTngSPick Nick (faster) or Ben (accurate). Win Kaiser Hall, then paddle the Amazon, dodge the red rings in Hormuz and beat the centaur to Joe V.'s Castle. Power strokes on the beat build IN SYNC. Try a phone (drag left to steer, tap right to stroke) and a 21:9 screen. ?act=odyssey jumps ahead; ?demo lets the bot paddle.
The Higgum Bros: A Wild, Wet Journeyqaqa.packetsynth.com/higgum-bros/2002026-10-14 04:14 UTC · build Bzo_YB4kPick Nick (faster) or Ben (accurate). Win Kaiser Hall, then paddle the Amazon, dodge the red rings in Hormuz and beat the centaur to Joe V.'s Castle. Power strokes on the beat build IN SYNC. Try a phone (drag left to steer, tap right to stroke) and a 21:9 screen. ?act=odyssey jumps ahead; ?demo lets the bot paddle.
The Higgum Bros: A Wild, Wet Journeydevdev.packetsynth.com/higgum-bros/2002026-10-15 05:06 UTC · build VslNslfl · differs from prodPick Nick (faster) or Ben (accurate). Win Kaiser Hall, then paddle the Amazon, dodge the red rings in Hormuz and beat the centaur to Joe V.'s Castle. Power strokes on the beat build IN SYNC. Try a phone (drag left to steer, tap right to stroke) and a 21:9 screen. ?act=odyssey jumps ahead; ?demo lets the bot paddle.
New Equipmentprodpacketsynth.com/new-equipment/2002026-10-14 14:15 UTC · build BtVDX0XABadge in, provision all eight seats (hold a card to read its notes), pocket the hosts file and the tray liner, patch the uplink and badge out: VLAN 40. Then a clean shift (standard images, empty pockets): Ticket closed. ?fresh starts over; quit after any seat and Resume on the cart.
New Equipmentqaqa.packetsynth.com/new-equipment/2002026-10-14 06:08 UTC · build DiY_ZsDHBadge in, provision all eight seats (hold a card to read its notes), pocket the hosts file and the tray liner, patch the uplink and badge out: VLAN 40. Then a clean shift (standard images, empty pockets): Ticket closed. ?fresh starts over; quit after any seat and Resume on the cart.
New Equipmentdevdev.packetsynth.com/new-equipment/2002026-10-14 17:57 UTC · build C46yTefI · differs from prodBadge in, provision all eight seats (hold a card to read its notes), pocket the hosts file and the tray liner, patch the uplink and badge out: VLAN 40. Then a clean shift (standard images, empty pockets): Ticket closed. ?fresh starts over; quit after any seat and Resume on the cart.
Dungeon Dreamprodpacketsynth.com/saucy-skies-dungeon-dream/2002026-10-14 15:18 UTC · build D0TegOEcMouse and keyboard or gamepad; walk a floor, nap to save, take the stairs.
Dungeon Dreamqaqa.packetsynth.com/saucy-skies-dungeon-dream/2002026-10-14 06:18 UTC · build CssnLrziMouse and keyboard or gamepad; walk a floor, nap to save, take the stairs.
Dungeon Dreamdevdev.packetsynth.com/saucy-skies-dungeon-dream/2002026-10-14 18:02 UTC · build BFq6BIId · differs from prodMouse and keyboard or gamepad; walk a floor, nap to save, take the stairs.
Higgum Soulsprodpacketsynth.com/higgum-souls/2002026-10-14 13:42 UTC · build DcsQALTpPick Nick or Ben and a mode. Red glow means a swing is coming: roll, parry (Nick) or ward (Ben). Bosses: Dean Brent, Marguerite, Maizey the corn snake, Old Gerald on the Goose King, the Sizzling Fajita Monster. Try a phone in portrait and landscape; ?level=stanley jumps ahead, ?demo lets the bot play.
Higgum Soulsqaqa.packetsynth.com/higgum-souls/2002026-10-14 05:22 UTC · build 8vB44U4aPick Nick or Ben and a mode. Red glow means a swing is coming: roll, parry (Nick) or ward (Ben). Bosses: Dean Brent, Marguerite, Maizey the corn snake, Old Gerald on the Goose King, the Sizzling Fajita Monster. Try a phone in portrait and landscape; ?level=stanley jumps ahead, ?demo lets the bot play.
Higgum Soulsdevdev.packetsynth.com/higgum-souls/2002026-10-15 05:17 UTC · build CSKD7B7w · differs from prodPick Nick or Ben and a mode. Red glow means a swing is coming: roll, parry (Nick) or ward (Ben). Bosses: Dean Brent, Marguerite, Maizey the corn snake, Old Gerald on the Goose King, the Sizzling Fajita Monster. Try a phone in portrait and landscape; ?level=stanley jumps ahead, ?demo lets the bot play.
SHORELINEprodpacketsynth.com/shoreline/2002026-10-14 14:37 UTC · build C3x9eLzwPlay the slice: Casket Landing, The Point, Money. Get Saucy off the skiff, keep the light on the thing in the fog and switch to UV (F) to hurt it, drill the face before the block seats. ?bot lets a failed tender play; ?clip=money stages the set piece; finish a level and dump the track to send a ghost link.
SHORELINEqaqa.packetsynth.com/shoreline/2002026-10-14 06:13 UTC · build C44Oo7zDPlay the slice: Casket Landing, The Point, Money. Get Saucy off the skiff, keep the light on the thing in the fog and switch to UV (F) to hurt it, drill the face before the block seats. ?bot lets a failed tender play; ?clip=money stages the set piece; finish a level and dump the track to send a ghost link.
SHORELINEdevdev.packetsynth.com/shoreline/2002026-10-14 17:55 UTC · build DiHhxbjT · differs from prodPlay the slice: Casket Landing, The Point, Money. Get Saucy off the skiff, keep the light on the thing in the fog and switch to UV (F) to hurt it, drill the face before the block seats. ?bot lets a failed tender play; ?clip=money stages the set piece; finish a level and dump the track to send a ghost link.
Saucy Skiesprodpacketsynth.com/saucy-skies/2002026-10-14 07:27 UTC · build uL-lAuCOAll eight chapters: window opening to the credits. Phone landscape and controller. Try AUTO in a fight, Sniff/Bark/Dig and the later powers, sky sailing from the Window, and ?unlock=all to jump ahead.
Saucy Skiesqaqa.packetsynth.com/saucy-skies/2002026-10-14 06:44 UTC · build uL-lAuCOAll eight chapters: window opening to the credits. Phone landscape and controller. Try AUTO in a fight, Sniff/Bark/Dig and the later powers, sky sailing from the Window, and ?unlock=all to jump ahead.
Saucy Skiesdevdev.packetsynth.com/saucy-skies/2002026-10-14 06:23 UTC · build uL-lAuCOAll eight chapters: window opening to the credits. Phone landscape and controller. Try AUTO in a fight, Sniff/Bark/Dig and the later powers, sky sailing from the Window, and ?unlock=all to jump ahead.
Geode Brawlprodpacketsynth.com/geode-brawl/2002026-10-14 06:23 UTC · build DYVIuEvpPick a fighter, grab and throw stones, collect three shards for the geode giant. Try a phone and a pad; ?demo shows four bots.
Geode Brawlqaqa.packetsynth.com/geode-brawl/2002026-10-14 06:22 UTC · build DYVIuEvpPick a fighter, grab and throw stones, collect three shards for the geode giant. Try a phone and a pad; ?demo shows four bots.
Geode Brawldevdev.packetsynth.com/geode-brawl/2002026-10-14 06:17 UTC · build DYVIuEvpPick a fighter, grab and throw stones, collect three shards for the geode giant. Try a phone and a pad; ?demo shows four bots.
PulseWireprodpacketsynth.com/pulsewire/2002026-10-14 15:58 UTC · build B1gkgjg1Watch a few modes (Space, arrows, Enter for the grid), switch Sound to Instrument and play A S D F G, try the microphone and a dropped audio file, then Play: a 90 s Vector Arcade round, and the Daily Jam. ?audio=fixture feeds a scripted beat; #<mode id> opens a mode.
PulseWireqaqa.packetsynth.com/pulsewire/2002026-10-14 05:30 UTC · build DXBjUvv7Watch a few modes (Space, arrows, Enter for the grid), switch Sound to Instrument and play A S D F G, try the microphone and a dropped audio file, then Play: a 90 s Vector Arcade round, and the Daily Jam. ?audio=fixture feeds a scripted beat; #<mode id> opens a mode.
PulseWiredevdev.packetsynth.com/pulsewire/2002026-10-15 05:05 UTC · build BhD21F04 · differs from prodWatch a few modes (Space, arrows, Enter for the grid), switch Sound to Instrument and play A S D F G, try the microphone and a dropped audio file, then Play: a 90 s Vector Arcade round, and the Daily Jam. ?audio=fixture feeds a scripted beat; #<mode id> opens a mode.
The Cloud Museumprodpacketsynth.com/saucy-skies-unreal/2002026-10-15 00:30 UTC · build OnbUpqAxWalk the Hall of Games (twelve posters, E plays one), climb a giant crystal, double-jump to the secret chest by the palace (it gives a triple jump), switch to third person with V, skip songs with N.
The Cloud Museumqaqa.packetsynth.com/saucy-skies-unreal/2002026-10-15 00:27 UTC · build OnbUpqAxWalk the Hall of Games (twelve posters, E plays one), climb a giant crystal, double-jump to the secret chest by the palace (it gives a triple jump), switch to third person with V, skip songs with N.
The Cloud Museumdevdev.packetsynth.com/saucy-skies-unreal/2002026-10-15 00:23 UTC · build OnbUpqAxWalk the Hall of Games (twelve posters, E plays one), climb a giant crystal, double-jump to the secret chest by the palace (it gives a triple jump), switch to third person with V, skip songs with N.