Deployments
Everything on packetsynth.com, in every environment. Status checked 2026-10-15 05:24 UTC, at the last publish. Dev and qa are noindex; qa holds what is ready for testing.
| App | Env | URL | HTTP | Deployed | What to test |
|---|---|---|---|---|---|
| Homepage | prod | packetsynth.com/ | 200 | 2026-10-15 05:16 UTC | Lists every game; the PROD / QA / DEV switch sends every play button to that environment. |
| Homepage | qa | qa.packetsynth.com/ | — | not deployed here | |
| Homepage | dev | dev.packetsynth.com/ | 200 | 2026-10-15 05:21 UTC | Lists every game; the PROD / QA / DEV switch sends every play button to that environment. |
| Hockey Bucks | prod | packetsynth.com/hockey-bucks/ | 200 | 2026-10-14 13:29 UTC · build DfuzPhfT | Score, get checked, buy the rugby jersey. Watch the establishing shot after a goal: that is Pittsburgh. Try a phone upright (the camera goes behind your net) and sideways. ?demo lets the bot play, ?venue=10 goes to the pierogi. |
| Hockey Bucks | qa | qa.packetsynth.com/hockey-bucks/ | 200 | 2026-10-14 05:35 UTC · build 7ys8elqe | Score, get checked, buy the rugby jersey. Watch the establishing shot after a goal: that is Pittsburgh. Try a phone upright (the camera goes behind your net) and sideways. ?demo lets the bot play, ?venue=10 goes to the pierogi. |
| Hockey Bucks | dev | dev.packetsynth.com/hockey-bucks/ | 200 | 2026-10-15 05:19 UTC · build BYcutSme · differs from prod | Score, get checked, buy the rugby jersey. Watch the establishing shot after a goal: that is Pittsburgh. Try a phone upright (the camera goes behind your net) and sideways. ?demo lets the bot play, ?venue=10 goes to the pierogi. |
| Higgum Core: Fires of Kaiser | prod | packetsynth.com/higgum-mechs/ | 200 | 2026-10-14 13:55 UTC · build By8S2ys3 | Drain the pool, pick a pilot and a mode (Lil' Higgum is built for a seven-year-old). Stripes: dash sideways. Ring: hop. Disc: leave. Fill the boss's yellow gauge, then get close. Try Ben Picks in the garage, a phone in portrait and landscape, and Settings (remapping, palettes, captions). ?fight=6 jumps ahead, ?demo lets the bot play. |
| Higgum Core: Fires of Kaiser | qa | qa.packetsynth.com/higgum-mechs/ | 200 | 2026-10-14 05:57 UTC · build BhaXcpYP | Drain the pool, pick a pilot and a mode (Lil' Higgum is built for a seven-year-old). Stripes: dash sideways. Ring: hop. Disc: leave. Fill the boss's yellow gauge, then get close. Try Ben Picks in the garage, a phone in portrait and landscape, and Settings (remapping, palettes, captions). ?fight=6 jumps ahead, ?demo lets the bot play. |
| Higgum Core: Fires of Kaiser | dev | dev.packetsynth.com/higgum-mechs/ | 200 | 2026-10-14 18:15 UTC · build BuC9BU-D · differs from prod | Drain the pool, pick a pilot and a mode (Lil' Higgum is built for a seven-year-old). Stripes: dash sideways. Ring: hop. Disc: leave. Fill the boss's yellow gauge, then get close. Try Ben Picks in the garage, a phone in portrait and landscape, and Settings (remapping, palettes, captions). ?fight=6 jumps ahead, ?demo lets the bot play. |
| Hacker Card Hero | prod | packetsynth.com/idlc-dungeon/ | 200 | 2026-10-15 00:30 UTC · build DoWVP_B6 | Walk Home Row, touch a coworker to start a card battle, win it, read a sticky note. |
| Hacker Card Hero | qa | qa.packetsynth.com/idlc-dungeon/ | 200 | 2026-10-15 00:27 UTC · build DoWVP_B6 | Walk Home Row, touch a coworker to start a card battle, win it, read a sticky note. |
| Hacker Card Hero | dev | dev.packetsynth.com/idlc-dungeon/ | 200 | 2026-10-15 05:23 UTC · build BXx3yN94 · differs from prod | Walk Home Row, touch a coworker to start a card battle, win it, read a sticky note. |
| Circle Back | prod | packetsynth.com/circleback/ | 200 | 2026-10-15 00:30 UTC · build BWFUUp6I | Start a run, play a hand, check the music toggle. |
| Circle Back | qa | qa.packetsynth.com/circleback/ | 200 | 2026-10-15 00:27 UTC · build D-iFo41g | Start a run, play a hand, check the music toggle. |
| Circle Back | dev | dev.packetsynth.com/circleback/ | 200 | 2026-10-15 00:24 UTC · build BWFUUp6I | Start a run, play a hand, check the music toggle. |
| The Higgum Bros: A Wild, Wet Journey | prod | packetsynth.com/higgum-bros/ | 200 | 2026-10-14 13:34 UTC · build BNFQTngS | Pick Nick (faster) or Ben (accurate). Win Kaiser Hall, then paddle the Amazon, dodge the red rings in Hormuz and beat the centaur to Joe V.'s Castle. Power strokes on the beat build IN SYNC. Try a phone (drag left to steer, tap right to stroke) and a 21:9 screen. ?act=odyssey jumps ahead; ?demo lets the bot paddle. |
| The Higgum Bros: A Wild, Wet Journey | qa | qa.packetsynth.com/higgum-bros/ | 200 | 2026-10-14 04:14 UTC · build Bzo_YB4k | Pick Nick (faster) or Ben (accurate). Win Kaiser Hall, then paddle the Amazon, dodge the red rings in Hormuz and beat the centaur to Joe V.'s Castle. Power strokes on the beat build IN SYNC. Try a phone (drag left to steer, tap right to stroke) and a 21:9 screen. ?act=odyssey jumps ahead; ?demo lets the bot paddle. |
| The Higgum Bros: A Wild, Wet Journey | dev | dev.packetsynth.com/higgum-bros/ | 200 | 2026-10-15 05:06 UTC · build VslNslfl · differs from prod | Pick Nick (faster) or Ben (accurate). Win Kaiser Hall, then paddle the Amazon, dodge the red rings in Hormuz and beat the centaur to Joe V.'s Castle. Power strokes on the beat build IN SYNC. Try a phone (drag left to steer, tap right to stroke) and a 21:9 screen. ?act=odyssey jumps ahead; ?demo lets the bot paddle. |
| New Equipment | prod | packetsynth.com/new-equipment/ | 200 | 2026-10-14 14:15 UTC · build BtVDX0XA | Badge in, provision all eight seats (hold a card to read its notes), pocket the hosts file and the tray liner, patch the uplink and badge out: VLAN 40. Then a clean shift (standard images, empty pockets): Ticket closed. ?fresh starts over; quit after any seat and Resume on the cart. |
| New Equipment | qa | qa.packetsynth.com/new-equipment/ | 200 | 2026-10-14 06:08 UTC · build DiY_ZsDH | Badge in, provision all eight seats (hold a card to read its notes), pocket the hosts file and the tray liner, patch the uplink and badge out: VLAN 40. Then a clean shift (standard images, empty pockets): Ticket closed. ?fresh starts over; quit after any seat and Resume on the cart. |
| New Equipment | dev | dev.packetsynth.com/new-equipment/ | 200 | 2026-10-14 17:57 UTC · build C46yTefI · differs from prod | Badge in, provision all eight seats (hold a card to read its notes), pocket the hosts file and the tray liner, patch the uplink and badge out: VLAN 40. Then a clean shift (standard images, empty pockets): Ticket closed. ?fresh starts over; quit after any seat and Resume on the cart. |
| Dungeon Dream | prod | packetsynth.com/saucy-skies-dungeon-dream/ | 200 | 2026-10-14 15:18 UTC · build D0TegOEc | Mouse and keyboard or gamepad; walk a floor, nap to save, take the stairs. |
| Dungeon Dream | qa | qa.packetsynth.com/saucy-skies-dungeon-dream/ | 200 | 2026-10-14 06:18 UTC · build CssnLrzi | Mouse and keyboard or gamepad; walk a floor, nap to save, take the stairs. |
| Dungeon Dream | dev | dev.packetsynth.com/saucy-skies-dungeon-dream/ | 200 | 2026-10-14 18:02 UTC · build BFq6BIId · differs from prod | Mouse and keyboard or gamepad; walk a floor, nap to save, take the stairs. |
| Higgum Souls | prod | packetsynth.com/higgum-souls/ | 200 | 2026-10-14 13:42 UTC · build DcsQALTp | Pick Nick or Ben and a mode. Red glow means a swing is coming: roll, parry (Nick) or ward (Ben). Bosses: Dean Brent, Marguerite, Maizey the corn snake, Old Gerald on the Goose King, the Sizzling Fajita Monster. Try a phone in portrait and landscape; ?level=stanley jumps ahead, ?demo lets the bot play. |
| Higgum Souls | qa | qa.packetsynth.com/higgum-souls/ | 200 | 2026-10-14 05:22 UTC · build 8vB44U4a | Pick Nick or Ben and a mode. Red glow means a swing is coming: roll, parry (Nick) or ward (Ben). Bosses: Dean Brent, Marguerite, Maizey the corn snake, Old Gerald on the Goose King, the Sizzling Fajita Monster. Try a phone in portrait and landscape; ?level=stanley jumps ahead, ?demo lets the bot play. |
| Higgum Souls | dev | dev.packetsynth.com/higgum-souls/ | 200 | 2026-10-15 05:17 UTC · build CSKD7B7w · differs from prod | Pick Nick or Ben and a mode. Red glow means a swing is coming: roll, parry (Nick) or ward (Ben). Bosses: Dean Brent, Marguerite, Maizey the corn snake, Old Gerald on the Goose King, the Sizzling Fajita Monster. Try a phone in portrait and landscape; ?level=stanley jumps ahead, ?demo lets the bot play. |
| SHORELINE | prod | packetsynth.com/shoreline/ | 200 | 2026-10-14 14:37 UTC · build C3x9eLzw | Play the slice: Casket Landing, The Point, Money. Get Saucy off the skiff, keep the light on the thing in the fog and switch to UV (F) to hurt it, drill the face before the block seats. ?bot lets a failed tender play; ?clip=money stages the set piece; finish a level and dump the track to send a ghost link. |
| SHORELINE | qa | qa.packetsynth.com/shoreline/ | 200 | 2026-10-14 06:13 UTC · build C44Oo7zD | Play the slice: Casket Landing, The Point, Money. Get Saucy off the skiff, keep the light on the thing in the fog and switch to UV (F) to hurt it, drill the face before the block seats. ?bot lets a failed tender play; ?clip=money stages the set piece; finish a level and dump the track to send a ghost link. |
| SHORELINE | dev | dev.packetsynth.com/shoreline/ | 200 | 2026-10-14 17:55 UTC · build DiHhxbjT · differs from prod | Play the slice: Casket Landing, The Point, Money. Get Saucy off the skiff, keep the light on the thing in the fog and switch to UV (F) to hurt it, drill the face before the block seats. ?bot lets a failed tender play; ?clip=money stages the set piece; finish a level and dump the track to send a ghost link. |
| Saucy Skies | prod | packetsynth.com/saucy-skies/ | 200 | 2026-10-14 07:27 UTC · build uL-lAuCO | All eight chapters: window opening to the credits. Phone landscape and controller. Try AUTO in a fight, Sniff/Bark/Dig and the later powers, sky sailing from the Window, and ?unlock=all to jump ahead. |
| Saucy Skies | qa | qa.packetsynth.com/saucy-skies/ | 200 | 2026-10-14 06:44 UTC · build uL-lAuCO | All eight chapters: window opening to the credits. Phone landscape and controller. Try AUTO in a fight, Sniff/Bark/Dig and the later powers, sky sailing from the Window, and ?unlock=all to jump ahead. |
| Saucy Skies | dev | dev.packetsynth.com/saucy-skies/ | 200 | 2026-10-14 06:23 UTC · build uL-lAuCO | All eight chapters: window opening to the credits. Phone landscape and controller. Try AUTO in a fight, Sniff/Bark/Dig and the later powers, sky sailing from the Window, and ?unlock=all to jump ahead. |
| Geode Brawl | prod | packetsynth.com/geode-brawl/ | 200 | 2026-10-14 06:23 UTC · build DYVIuEvp | Pick a fighter, grab and throw stones, collect three shards for the geode giant. Try a phone and a pad; ?demo shows four bots. |
| Geode Brawl | qa | qa.packetsynth.com/geode-brawl/ | 200 | 2026-10-14 06:22 UTC · build DYVIuEvp | Pick a fighter, grab and throw stones, collect three shards for the geode giant. Try a phone and a pad; ?demo shows four bots. |
| Geode Brawl | dev | dev.packetsynth.com/geode-brawl/ | 200 | 2026-10-14 06:17 UTC · build DYVIuEvp | Pick a fighter, grab and throw stones, collect three shards for the geode giant. Try a phone and a pad; ?demo shows four bots. |
| PulseWire | prod | packetsynth.com/pulsewire/ | 200 | 2026-10-14 15:58 UTC · build B1gkgjg1 | Watch a few modes (Space, arrows, Enter for the grid), switch Sound to Instrument and play A S D F G, try the microphone and a dropped audio file, then Play: a 90 s Vector Arcade round, and the Daily Jam. ?audio=fixture feeds a scripted beat; #<mode id> opens a mode. |
| PulseWire | qa | qa.packetsynth.com/pulsewire/ | 200 | 2026-10-14 05:30 UTC · build DXBjUvv7 | Watch a few modes (Space, arrows, Enter for the grid), switch Sound to Instrument and play A S D F G, try the microphone and a dropped audio file, then Play: a 90 s Vector Arcade round, and the Daily Jam. ?audio=fixture feeds a scripted beat; #<mode id> opens a mode. |
| PulseWire | dev | dev.packetsynth.com/pulsewire/ | 200 | 2026-10-15 05:05 UTC · build BhD21F04 · differs from prod | Watch a few modes (Space, arrows, Enter for the grid), switch Sound to Instrument and play A S D F G, try the microphone and a dropped audio file, then Play: a 90 s Vector Arcade round, and the Daily Jam. ?audio=fixture feeds a scripted beat; #<mode id> opens a mode. |
| The Cloud Museum | prod | packetsynth.com/saucy-skies-unreal/ | 200 | 2026-10-15 00:30 UTC · build OnbUpqAx | Walk the Hall of Games (twelve posters, E plays one), climb a giant crystal, double-jump to the secret chest by the palace (it gives a triple jump), switch to third person with V, skip songs with N. |
| The Cloud Museum | qa | qa.packetsynth.com/saucy-skies-unreal/ | 200 | 2026-10-15 00:27 UTC · build OnbUpqAx | Walk the Hall of Games (twelve posters, E plays one), climb a giant crystal, double-jump to the secret chest by the palace (it gives a triple jump), switch to third person with V, skip songs with N. |
| The Cloud Museum | dev | dev.packetsynth.com/saucy-skies-unreal/ | 200 | 2026-10-15 00:23 UTC · build OnbUpqAx | Walk the Hall of Games (twelve posters, E plays one), climb a giant crystal, double-jump to the secret chest by the palace (it gives a triple jump), switch to third person with V, skip songs with N. |